Where are you from? How old are you and how long have you been doing copmuter graphics?


I’m born and raised in Tiuuana B.C, Mexico – and still living here! I’m 26 years old and I’m a 3d artist since I was 12 , so 13 years ago


What software do you use?


Mainly Blender, but I also work with 3Ds Max, Maya and modo and know a thing or two about V-Ray. Mostly I use Zbrush for concepting and Photoshop for post-production.



What do you do for living?


After working for a few studios here in Tijuana, now I work as fulltime freelance 3d artist/CG Generalist. So, if you’re looking for someone to execute your job, I will be pleased to help!



CG Generalist? What are your skills?


I can do all the running process for a character development:
3D Concept
Modeling, UVs, Texturing and Shading
Some TD stuff as rigging (intermidiet to advanced) and Hair and Fur.
Character animation.
I have 6 years of experience with 3d illustration as well.


Where did your learned all that? Did you studied somewhere?


I’m a self-taught artist. Everything that I know I learned by tryal and error, facing problems to solve at work or looking for new knowledge on the internet. But i took a drawing and sculpting course to improve my modeling and concepting skills.



Talking about classes, how can I get some classes from you?


I have some plans to start a series of online tutorials and workshops in spanish and english , but still working on the idea.


Are you avaliable for freelance/comissioned works? And for a fulltime job?


I’m always open for new opportunities, so yes.


Any tips for those who are starting in 3D?


Be humble, let the world inspire you and do it for love. Everything else will be a consequence